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PostPosted: Mon Feb 28, 2011 2:54 pm 
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Seren Dipity wrote:
Nice work StE823!! What is your technique to make that fading mirror image at the bottom?

you mean the shadow under the mirror? it's just a photoshop gradient fill lol


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PostPosted: Mon Feb 28, 2011 3:00 pm 
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StE823 wrote:
Seren Dipity wrote:
Nice work StE823!! What is your technique to make that fading mirror image at the bottom?

you mean the shadow under the mirror? it's just a photoshop gradient fill lol


I mean the reflection of the entire car as if it were on some reflective surface.

I assume it's some technique like this tutorial?

http://denmuel.blogspot.com/2007/10/car ... oshop.html


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PostPosted: Mon Feb 28, 2011 3:12 pm 
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Oh yeah sorry my bad, yea it's pretty easy.. Just make a new layer of the car.. Flip it and change the capacity or throw a masking layer and move it underneath the car..


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PostPosted: Mon Feb 28, 2011 3:16 pm 
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Oh yeah sorry my bad, yea it's pretty easy.. Just make a new layer of the car.. Flip it and change the capacity or throw a masking layer and move it underneath the car..


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PostPosted: Mon Feb 28, 2011 3:17 pm 
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StE823 wrote:
Oh yeah sorry my bad, yea it's pretty easy.. Just make a new layer of the car.. Flip it and change the capacity or throw a masking layer and move it underneath the car..


Thanks .. impressive work!


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PostPosted: Mon Feb 28, 2011 3:17 pm 
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No problem and thx! Damnit double post


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PostPosted: Mon Feb 28, 2011 3:30 pm 
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StE823, not sure what you were freaking out about, my intention was to encourage you to post your technique regardless of what other people think. Share da shit!


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PostPosted: Mon Feb 28, 2011 3:39 pm 
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PotatoEYE wrote:
StE823, not sure what you were freaking out about, my intention was to encourage you to post your technique regardless of what other people think. Share da shit!

oh sorry i must have misunderstood then, i'll take my words back


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PostPosted: Mon Feb 28, 2011 3:55 pm 
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If anyone has ideas on what exactly they want to find out about either LR or PS just ask, we might just have somebody post it here for you. I'd limit that to processing, not storing/organizing for this particular thread :wink:


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PostPosted: Thu Mar 03, 2011 1:22 am 
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thanks, didn't know you can do that in LR


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PostPosted: Tue Mar 22, 2011 8:54 pm 
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rhommel wrote:
what happened to this thread. i was hoping more techniques will be posted :)


I'll play, it's more of a simple tip than a technique but one I used most of the time to increase contrast/pop to my pictures.

Beware, this is very easy to abuse, I've done it a couple of times myself :( :

This is for photoshop users:

1. Open up the curve adjustment
<a href="http://www.flickr.com/photos/alvin_ang/5551237811/" title="edit 2 by alvin.ang, on Flickr"><img src="http://farm6.static.flickr.com/5030/5551237811_d523bf4959_z.jpg" width="640" height="400" alt="edit 2"></a>

2.This is how your RGB curve should look like, I do use the other curves(red, blue and green channels) to make select color adjustments but to keep it simple, I'm only doing RGB curve for this. You will see a diagonal line from the bottom left to the top right of the box:
<a href="http://www.flickr.com/photos/alvin_ang/5551822924/" title="edit 3 by alvin.ang, on Flickr"><img src="http://farm6.static.flickr.com/5178/5551822924_b3f0fa7ca5.jpg" width="225" height="402" alt="edit 3"></a>

3. Move the corners of the line to align with the edges of the histogram, you can move this further back or in depending on taste but the general rule is you just want to clip off a bit of the end of the histogram, going too far in would result in loss of detail. What this does is increase the amount of shadows to make them darker and highlights to make them brighter.
<a href="http://www.flickr.com/photos/alvin_ang/5551237867/" title="edit 4 by alvin.ang, on Flickr"><img src="http://farm6.static.flickr.com/5253/5551237867_7f31d0bc84.jpg" width="233" height="361" alt="edit 4"></a>

And you're done, here's before and after photos, not much in this case but definitely improves the photo a bit.
Before on the left and after on the right:
<a href="http://www.flickr.com/photos/alvin_ang/5551237567/" title="IMG_2892a by alvin.ang, on Flickr"><img src="http://farm6.static.flickr.com/5053/5551237567_bebe048c16.jpg" width="500" height="333" alt="IMG_2892a"></a><a href="http://www.flickr.com/photos/alvin_ang/5551234619/" title="IMG_2892b by alvin.ang, on Flickr"><img src="http://farm6.static.flickr.com/5017/5551234619_f2b51baf71.jpg" width="500" height="333" alt="IMG_2892b"></a>


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PostPosted: Tue Mar 22, 2011 9:42 pm 
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Great tip, finally some more tricks are being shared. The same effect can be achieved by using Levels, you can also hold Alt and click on the little triangles to see the amount and area of clipping. :wink: I was sure there was the same thing with curves, wasn't there?


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PostPosted: Tue Mar 22, 2011 9:45 pm 
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PotatoEYE wrote:
Great tip, finally some more tricks are being shared. The same effect can be achieved by using Levels, you can also hold Alt and click on the little triangles to see the amount and area of clipping. :wink: I was sure there was the same thing with curves, wasn't there?


Yea, it's the same thing but I prefer using the curves as it allows me to play with the individual channels if I want to :)


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PostPosted: Wed Jun 08, 2011 12:25 pm 
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Slow down folks, hard to soak in all these tips. :P

Some processing and workflow tips for Lr and Ps.


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PostPosted: Thu Jun 09, 2011 11:27 pm 
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Some Optimize Lr Performance. Sorry folks, I haven't gone over this to measure bunk yet.


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PostPosted: Fri Jun 17, 2011 9:33 am 
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I figured I'd post some tips on HDR processing

How do I make my HDR images more realistic?


HDR images often appear unrealistic due to a number of factors. When striving for a realistic image, keep the following in mind:

Photographic images generally have a full range of tonality meaning the images normally contain objects ranging from black to white. Ensure that objects that appear white are close to actual white and objects that appear black are close to actual black before applying the effect.

Shadows should appear as shadows. Often HDR images have too much tone compression applied to them which can lighten shadows to the point that they are the same tonality as the surrounding objects. This results in a strange appearance that does not look realistic. If this happens, try reducing the Tone Compression, increasing the Contrast.

HDR processing can also increase the saturation of images to an unnatural level. Reducing the saturation slightly, especially in foliage, can ensure that the image appears natural.

For best results, it is recommended to apply chromatic aberration reduction prior to merging the images into HDR. Typically, chromatic aberrations can be removed within the RAW conversion utility such as Adobe Camera Raw, Lightroom, Aperture, or Capture NX.


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PostPosted: Fri Jun 17, 2011 10:08 am 
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My HDR tips:

1. Don't.
2. Shoot RAW and learn to expose to the right getting the dynamic range out of your sensor without being lazy.
3. Buy some filters if you can't balance the sky with the landscape with a single exposure.
4. If you must HDR delete anything that has a building or any subject that glows. It looks like shit. Really.
5. Still don't.

:D


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PostPosted: Fri Jun 17, 2011 10:34 am 
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HDR is fine it's misuse and bad tone mapping that is the problem. As cameras get higher dynamic range or faster multiple exposures then HDR will be a necessity, just another standard tool. You shouldn't dismiss HDR even if you hate the current style.

Take this one (not mine) If not good at least it's interesting. His blog has some tips on HDR

<a href="http://www.flickr.com/photos/farbspiel/5522388227/" title="The Marble Hall - Ludwigsburg, Germany (HDR) by farbspiel, on Flickr"><img src="http://farm6.static.flickr.com/5214/5522388227_94b7587c14_z.jpg" width="640" height="516" alt="The Marble Hall - Ludwigsburg, Germany (HDR)"></a>


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PostPosted: Fri Jun 17, 2011 11:04 am 
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I'd recommend not to dismiss any kind of technology just because the results are crap in your eyes or most people abuse it
It's not the computer system that makes the image the way it is

In the end it's your choice, there are still dinosaurs around and they are doing well


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PostPosted: Fri Jun 17, 2011 11:07 am 
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No question that HDR tools can be valuable. Still waiting to see more than a few examples of that that couldn't have been done with a single well exposed image. Actually, no, I'm not waiting to see good examples of HDR. I don't think there are any. There are some composites that use HDR methods, and many consider under the umbrella of HDR, which are very well done, PotatoEYE has a few of those for sure, but they are only HDR in method not in definition. Although that image is not too bad it is still too much HDRness for me. There, generally, is a lack of depth to them. This one included. The distance from the chandeliers to the walls behind them has been destroyed. At least you didn't link that gaudy shit by Trey Ratcliffe, the apparent king of HDR.


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PostPosted: Fri Jun 17, 2011 11:14 am 
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that is simply because the original choice of framing and composition was crap, as far as I think. I also think it's overdone on the account of saturation, but who cares about my opinion, the dude is probably famous


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PostPosted: Fri Jun 17, 2011 11:33 am 
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This can quickly become, if it hasn't already, a debate about definition rather than the technology itself. If there is a process that is given a name but that name is usurped by people using a different/altered process the definition of that word changes. See South Park episode "The F-Word" for an amusing illustration of Saussure's concept.

HDR, for example is High Dynamic Range, nothing about halos and horrendous saturation. It is, or was, the term used to define the adding of more stops between black and white by blending/layering exposures. Now, regardless if this is a good thing or a bad thing, it's questionable at best, it's not what the practice of HDR has become. HDR has become the misuse that is so rampant because that is what the misuse is called nearly universally.

Definitions aside, the technology itself, for me, removes too much shadow to make a pleasing image. When it's done right, and again I stress how rare this is, one is often left wondering if it is HDR or not. This is a good thing. If you can tell it is HDR I can tell you it's shitty "photography" to me.


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PostPosted: Fri Jun 17, 2011 11:44 am 
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I guess I just think outside of technology, I only care about what it can do to help me output my view of the scene and my quest for my own perfection.

Anyway, let's cut the crap and post more actual techniques


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PostPosted: Fri Jun 17, 2011 11:47 am 
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ions wrote:
No question that HDR tools can be valuable. There are some composites that use HDR methods, and many consider under the umbrella of HDR, which are very well done, PotatoEYE has a few of those for sure, but they are only HDR in method not in definition.


I think you have HDR confused with tone mapping. HDR is not defined by software. HDR is just a method to generate, store and manipulate larger then 8 bit images. Tone mapping is just a subset of HDR tools to turn a image (usually a HDR image) into a lower dynamic range image that can be displayed on a standard monitor or printer. The methods and application of tone mapping seem to be what you dislike.

HDR has many commercial uses one of them is in real estate where detail is more important then dark and light. In the sciences and medical it has applications in merging and displaying multi-sourced images.


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PostPosted: Fri Jun 17, 2011 11:53 am 
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I'm aware of what each is and how they're respectively done.


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PostPosted: Fri Jun 17, 2011 11:57 am 
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ions wrote:
I'm aware of what each is and how they're respectively done.


Then please explain why you insist that
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but they are only HDR in method not in definition.
The differentiation makes no sense.


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PostPosted: Fri Jun 17, 2011 12:03 pm 
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We would have to look at the images I have in mind to do so wouldn't we? Yes, we would. I'm not going through his work to find the shots. Or we could go over the discussions Dmitrijs and I had about those particular shots and how he got them at the time. I suppose they might be in my logs somewhere but I don't care enough when I have already succinctly stated the correct definition of HDR in this thread, "It is, or was, the term used to define the adding of more stops between black and white by blending/layering exposures."

You also missed my point about the shifting of definitions. Tone mapping is one of those disgusting evils that has become a part of HDR. In fact Tone Mapping is the term used specifically for HDR images, colour mapping is the term for non HDR images. Thus, I include, forced by majority definition, tone-mapping in the definition of HDR.


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PostPosted: Fri Jun 17, 2011 12:28 pm 
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I see the problem is that you seem to have made up your own definition. HDR was and still is all about Luminance, B&W or colour no difference.

History
https://www.fhotoroom.com/products/arti ... istory.asp

Definition

http://www.nicolasgenette.com/Labo/Arti ... ex_us.php/

or

http://en.wikipedia.org/wiki/High_dynamic_range_imaging


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PostPosted: Tue Jun 21, 2011 4:46 pm 
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Can someone post a tutorial on how to get those pastel tones in a photo? I'd love to learn how that's done.


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PostPosted: Tue Jun 21, 2011 6:19 pm 
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lazagajo wrote:
Can someone post a tutorial on how to get those pastel tones in a photo? I'd love to learn how that's done.


Sure. Here you go:

1. Shoot at sunset/sunrise. Twilight is preferred. Shooting away from the sun usually helps a lot.

2. Don't crank up the contrast, rather remove a bit

3. Done


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